tag:blogger.com,1999:blog-5350909421320911401.post5693138941396071040..comments2022-10-19T07:38:51.527+13:00Comments on The Dice Odyssey: All the Colours of Magic: Wood Elf Magic TacticsRunicmadhamsterhttp://www.blogger.com/profile/16998940858801320118noreply@blogger.comBlogger3125tag:blogger.com,1999:blog-5350909421320911401.post-46155110318293776962014-07-28T10:52:32.798+12:002014-07-28T10:52:32.798+12:00Thank you for the compliments, glad to hear your a...Thank you for the compliments, glad to hear your are enjoying the posts. <br /><br />I am currently run a level 4 High mage and a Level 2 mage (his lore changes from game to game), the level 2s role is to be the lore sampler and try out all the lores. Shadow hasn't gotten a chance in yet because when everyone was doing their reviews of the new book they spoke a lot about how good shadow was, and from what i have seen its pretty damm nifty. I decided to start with the lores that weren't talked about all that much to see if there was a combination there that people over looked, things like Glittering Scales on Treekin and the Flaming Sword on Glade/Eternal Guard. I will get around to shadow (in the next game i have lined up its going to be on the level 2) and Heavens and Light. The level 4 is permanently on High Magic as that lore is a wonderful thing and the lore attribute is just what a fragile, armourphobic elf needs.Runicmadhamsterhttps://www.blogger.com/profile/16998940858801320118noreply@blogger.comtag:blogger.com,1999:blog-5350909421320911401.post-48967055397021590832014-07-28T10:31:17.456+12:002014-07-28T10:31:17.456+12:00Hi
Just found your blog and enjoying it at the mo...Hi <br />Just found your blog and enjoying it at the moment. Nice reviews of the lores, but it seems a bit non-complete without Shadow in it. Objectively speaking on of the most popular lores for the wood elves, and for me as well. Miasma is great for controlling the movement phase as well as reducing Initiative. Withering is extremely good if you have a shooty list, and Mindrazor on ASF glade guards suddenly make them quite dangerous. <br /><br />For me so far it's a tie between High and Shadow, and it really depends on the opponent. Without the lore attribute I wouldn't even consider High in front of Shadow. <br /><br />How come you have not tried Shadow yet by the way? Too obvious? :-)<br /><br />Keep up the good work. Espenhttp://heiamat.nonoreply@blogger.comtag:blogger.com,1999:blog-5350909421320911401.post-37120029216165949662014-07-09T09:56:09.926+12:002014-07-09T09:56:09.926+12:00Can't combine Spirit Leach with Doom and Darkn...Can't combine Spirit Leach with Doom and Darkness.Sam Whitthttps://www.blogger.com/profile/00538742779609614713noreply@blogger.com