Thursday 23 April 2015

Is Warhammer Fantasy a Dying Game?

Well, is it? This is a interesting question for me as I am a big fan of WHFB and have played it since I started wargaming as a hobby, and I have enjoyed it for as long. There seems to be a persistent view online that WHFB is a dead game with a declining player base and sales are far below that of 40k.In other words it has become a dead weight for GW. The people who make this argument base it on 3 key points

1: On the forums the WHFB sections is less active than the 40k section
2: Their local gaming scene has less WHFB players than 40k players 3: GW gives more time to 40k than WHFB

As you can see there is no solid evidence in that list, and before accusations of me Straw manning the argument start to fly my way these really are the 3 main points that keep coming back up in these debates when I have them with people online, they never cite solid evidence like sales figures, they never quote GW Store Managers saying that WHFB is a dead game whose sales are awfully low.

My issue with the idea that WHFB is a dying game and is a dead weight for GW is that there is no solid evidence presented to back up this claim. I like WHFB, I have played it for 10 years and still rate it as my top wargame so when people tell me that is a failure for GW and that is dying and should be dropped I want to see more than speculation and assumptions backing that claim up.

However my interest in this issue extends beyond my opposition to the idea of WHFB as a dying game. I genuinely want to know if WHFB is a dying game, is it a failure for GW and is it a dead weight? To get to the bottom of this I contacted friends, online retailers as well as GW itself to get their perspective on the issue.

Starting off I contacted a Friend who was a EX GW staff member, this is what he had to say:
“…. the big thing with Fantasy is that the fans are steadfast and in bigger cities tend to have larger communities. I asked my friend who is still a GW manager who says that it still sells well but is not what 40K is right now. So honestly, I doubt that they will dump a lot more into fantasy in the next few years, but they certainly won't drop it like the Specialist games.”

That is basically the answer I expected, no it’s not as popular as 40k but it still sells well and won’t be dropped which is basically the same as my views on the popularity of WHFB.

Next up I contacted online 3rd party retailers of WHFB for their view. I contacted Mighty Ape (one of NZs bigger online sellers of just about everything, their relevance here is that they sell GW product at a discount, usually have stock and have good fast delivery making them one of the more popular 3rd party GW vendors) and Wayland Games (a large online wargaming retailer in the UK).

In the interest of full disclosure this is what I sent to those 2 companies:


Good Day

I have a quick question regarding Warhammer Fantasy Sales and the popularity of Warhammer Fantasy from your perspective. It is often said that Warhammer Fantasy is a dying/dead game and that it is a “Dead Weight” for Games Workshop. From your perspective would you say that the above is true?

Thank you for your time

Rex

Wayland responded first and this is what they had to say


Hi Rex,

We do still have many customers placing orders for Warhammer Fantasy.

Warhammer fantasy is not as popular as Warhammer 40,000, nor will it ever be however it is still a viable range.

Kind Regards


Once again that’s roughly what I suspected, WHFB is still selling well but 40k is more popular.

Next up GW itself responded to me with this:

Hi Rex

Thanks for the Email. Warhammer Fantasy is actually stronger then ever before at this time, with all the new release for our End Times product this has created more popularity then ever. Thanks again for the email, and if you have any other questions please contact us again.

 
I sent my question to their Australia customer service desk and got this response. Its pretty positive but short. Just a quick point, here they are referring to WHFBs success right now as opposed to in general. Before the End Times we got the Wood Elves for WHFB and while I am biased about this I did see a lot of excitement for the Wood Elf release.

Finally we have the response from Mighty Ape:

Hi Rex,


Thanks for your enquiry. Unfortunately as that is a rather commercially sensitive question it is a little hard for me to answer specifically. While Warhammer Fantasy is smaller than Warhammer 40,000 it is an integral part in our Games Workshop and Tabletop gaming category. The releases over the past year have been very popular and the End Times releases in particular have caused a lot of interest and excitement, along with some trepidation within the veteran player base.  
Regards,

I was surprised that I only got this type of response once and I was expecting it more often given the nature of my question. Basically they are backing up what I got from GW, that the End Times are very popular, but I get the hint that WHFB sales for Mighty Ape are good given that it is “a integral part in our Games Workshop and Tabletop gaming category” however that is only my interpretation of what the response meant and may not be the actual meaning.

So we have 4 responses, 2 of which are either from GW or Ex/Current GW staff members and 2 from major 3rd part retailers saying that WHFB has decent sales. The feeling I am getting is that WHFB is not dying, that sales are steady and while its not as popular as 40k its still popular enough to generate good sales. For course for me this good news, it reassures me that WHFB isn’t going anywhere and is still a popular game.

There are a few issues with what I have done here, it could be that Wayland Games and Mighty Ape have higher than usual WHFB sales, that the GW response was hiding the truth and that my friend’s experiences with GW are not respective of the majority of similar experiences. While those are all valid issues I feel that the 3rd part retailer I selected where big enough that they could not be considered unusual, both are quite big online retailers and are not small time hobby stores so I feel that their responses are relevant due to their size and the amount of business they get. The area where my Friend used to work isn’t a small backwater town in the middle of nowhere and is a decent sized city, the same goes for the GW store manager he spoke to. As for the GW response, I have no reason to believe they are being deceptive with their response, the End Times has seemed to sell really well and hopefully those good sales ca carry on over into 9th Edition, perhaps that’s why GW did the End Times in the first place.

At the end of day this has settled the augment for me, in my mind WHFB is a reasonably popular game with steady sales that isn’t a “Dead Weight” that GW will drop at any moment, and until people who think that WHFB is a unpopular dying game come up with more evidence than speculation and assumptions I am unlikely to change my mind. Until next time.
Rex


Update 1
Over night i had a rather long and deatiled by Andy, a Ex GW Store Manager. I have re posted it here.

So as an ex GW manger myself (was with the company for 6 years) and have been into GW since I was 8 (I'm 32 now...) and started with WHFB, these are my opinions. Of course nothing is fact here.

- From a retail perspective, WHFB can and does do well financially. Since it was my favorite game, I was biased and I gave it TONS of support in my store. In fact, I had built up the largest WHFB base in my entire cell. This was about 12 years ago mind you so I'm sure times have changed. But the point here is that as a retailer of WHFB, you have to put in tons of time and energy to make it work. And when you get that momentum going, it does well. It is my opinion that a lot of retail owners see 40k as their strongest line so naturally they put more attention to it. Looking at sales #'s that makes sense. However for me, I left 40k alone for the most part (aside from my weekly 40k themed game nights) because it does not require a lot of effort on my end to sell it. It sells naturally and is an immediate draw to the younger audience. I had developed robust WHFB campaigns which increased points as the campaign progressed. Allowed you to have different point sized armies to the game and offered up some great tactical choices on the map to entice more and more people to come into the shop and make their moves. The battles were excited and the stakes were high. We made custom terrain to support what had happened in the campaign battles and it was tons of fun. For a while there my 40k sales and my WHFB sales were neck and neck. And that’s after putting in tons of time and energy in making WHFB battle work while putting in minimal effort in making 40k work.

- Let's look at the ever popular price argument. For the most part, a 2,000 point WHFB army is going to cost you more than a 2,000 point 40k army. So there is your first hurdle to overcome. The models are the best in the world, and even though I'm currently playing another companies wargame, I still support this. Other companies come close, but the quality of the materials used and the sculpts are top notch and I think few will argue that. But with that of course comes a large price tag. It's hard to convince little Timmy's mom that she needs to shell out $1,000 to get him started. As such, I identified that and supported small scale battles and created fun house rules for skirmish sized WHFB games. I really focused on "Buy a unit, paint the unit, play the game" type mentality so it was not as daunting. When I sold to parents, I tried to get their general requirements such as; buy the general, and two regiment boxes, and let's have your child come back in the shop so we can help him/her paint them up and get them on the tabletop. That approach was effective because it keeps the player excited on all levels of the hobby, from hobbying to gaming. But again, we come to time and effort that I don’t see a lot of retailer putting out.


- Let's discuss rules. I have not seen, played, or even watched a WHFB game with the current rule set. The general opinion of people who I talk to say it has become "herohammer" again. It's funny how this term has gone back and forth over the last 24 years I've been playing. When I started back in 1991 it really was Herohammer. Get your best hero, load him up with magic cards and send him on his way to crush all. Then it slowly started to become a tactical wargame with large units and leaders to command them. Then it started to slowly creep back to herohammer. Is this bad? I don't know. Personally, I love the idea of my leaders in the back commanding large blocks of troops. But I'm a history buff and I played WHFB as a history buff. But other people love the idea of having their unstoppable leader carving their way through tons of models. I guess no matter which direction you go, someone is not going to be on board and will immediately throw their hands up in the air and say "Well I guess Warhammer is a dead game now. Thanks GW!" I believe (and I'm really just saying this out of what I've heard so I could be completely wrong) that WHFB has become a game of mighty heroes and GW has changed the rules so the game flows faster and you don't get bogged down in wheeling troops and difficult movement rules. I think they may try and make it similar to 40k in the sense of game flow. I personally don't like this as I enjoyed the difficult movement rules and tactical advantages that would offer someone who was good at said rules. However that is a hard sell to the younger audience. I can tell you from a business point of view, it's better to have little Timmy join the hobby and buy his entire army/ paints/ gaming supplies, then it is for salty Frank to come in the shop and buy one model a year. I know that's hard to read since we're all a bunch of salty bastards but that's how the business views their approach. Financially it makes sense.

In conclusion... is WHFB dead? I don't think so. I think it will continue to evolve in a way that meets the company’s financial goals first. I think they will continue to mold it and tweak it until they find a good balance of what sells and what is fun to play. Do I think they will take it off the wall? No. Not at all. It is my opinion that WHFB will always be their staple fantasy game. It would be daft for them to just be a sci-fi company because some people would rather play with dragons than tanks.

16 comments:

  1. Good write up Rex.
    Nice to see someone actually do some leg work and look for answers instead of toeing the typical American internet warrior line.
    It backs up what I had thought about the current state of things. Also interesting to see MA comment on the "veteran player base", backing up that it is only part of the overall WHFB community.

    ReplyDelete
    Replies
    1. Thanks Jossy. The biggest issue with this debate is the lack of solid evidence on offer, so hopefully my post goes some way to introduce some evidence into the debate

      Delete
    2. Another way to look is to check out the second hand market. Trademe in NZ shows about a 2:1 ratio of 40k vs WHFB, ebay US shows a 3:2 ratio and UK a 1:1 iirc. Nothing solid of course but second hand market is loosely related to popularity at retail point

      Delete
  2. thank you so much for that I hear way too many people who want to start fantasy but when they ask me and my fellow fantasy players that they plan to start fantasy many of us as well as our exclusive 40k players say things along the lines of "don't bother its going down soon anyway" but I always say why to them and they never give me a proper reason they cant even claim the shop customers as an example as more people play fantasy than 40k ironically so I say to respond to the question wait till the next edition as it should be soon I do hate it whenever people hear something and don't dig into it this applies to things outside of warhammer as well like news stories anyway sorry for the wall of text keep up the good blogging :)

    ReplyDelete
    Replies
    1. No worries, i am glad you like it and if anyone tries and says that WHFB is dying, show them this post.

      Delete
  3. So as an ex GW manger myself (was with the company for 6 years) and have been into GW since I was 8 (I'm 32 now...) and started with WHFB, these are my opinions. Of course nothing is fact here.

    - From a retail perspective, WHFB can and does do well financially. Since it was my favorite game, I was biased and I gave it TONS of support in my store. In fact, I had built up the largest WHFB base in my entire cell. This was about 12 years ago mind you so I'm sure times have changed. But the point here is that as a retailer of WHFB, you have to put in tons of time and energy to make it work. And when you get that momentum going, it does well. It is my opinion that a lot of retail owners see 40k as their strongest line so naturally they put more attention to it. Looking at sales #'s that makes sense. However for me, I left 40k alone for the most part (aside from my weekly 40k themed game nights) because it does not require a lot of effort on my end to sell it. It sells naturally and is an immediate draw to the younger audience. I had developed robust WHFB campaigns which increased points as the campaign progressed. Allowed you to have different point sized armies to the game and offered up some great tactical choices on the map to entice more and more people to come into the shop and make their moves. The battles were excited and the stakes were high. We made custom terrain to support what had happened in the campaign battles and it was tons of fun. For a while there my 40k sales and my WHFB sales were neck and neck. And that’s after putting in tons of time and energy in making WHFB battle work while putting in minimal effort in making 40k work.

    - Let's look at the ever popular price argument. For the most part, a 2,000 point WHFB army is going to cost you more than a 2,000 point 40k army. So there is your first hurdle to overcome. The models are the best in the world, and even though I'm currently playing another companies wargame, I still support this. Other companies come close, but the quality of the materials used and the sculpts are top notch and I think few will argue that. But with that of course comes a large price tag. It's hard to convince little Timmy's mom that she needs to shell out $1,000 to get him started. As such, I identified that and supported small scale battles and created fun house rules for skirmish sized WHFB games. I really focused on "Buy a unit, paint the unit, play the game" type mentality so it was not as daunting. When I sold to parents, I tried to get their general requirements such as; buy the general, and two regiment boxes, and let's have your child come back in the shop so we can help him/her paint them up and get them on the tabletop. That approach was effective because it keeps the player excited on all levels of the hobby, from hobbying to gaming. But again, we come to time and effort that I don’t see a lot of retailer putting out.

    **Continued on next post due to character limit**

    ReplyDelete
  4. **Continued**

    - Let's discuss rules. I have not seen, played, or even watched a WHFB game with the current rule set. The general opinion of people who I talk to say it has become "herohammer" again. It's funny how this term has gone back and forth over the last 24 years I've been playing. When I started back in 1991 it really was Herohammer. Get your best hero, load him up with magic cards and send him on his way to crush all. Then it slowly started to become a tactical wargame with large units and leaders to command them. Then it started to slowly creep back to herohammer. Is this bad? I don't know. Personally, I love the idea of my leaders in the back commanding large blocks of troops. But I'm a history buff and I played WHFB as a history buff. But other people love the idea of having their unstoppable leader carving their way through tons of models. I guess no matter which direction you go, someone is not going to be on board and will immediately throw their hands up in the air and say "Well I guess Warhammer is a dead game now. Thanks GW!" I believe (and I'm really just saying this out of what I've heard so I could be completely wrong) that WHFB has become a game of mighty heroes and GW has changed the rules so the game flows faster and you don't get bogged down in wheeling troops and difficult movement rules. I think they may try and make it similar to 40k in the sense of game flow. I personally don't like this as I enjoyed the difficult movement rules and tactical advantages that would offer someone who was good at said rules. However that is a hard sell to the younger audience. I can tell you from a business point of view, it's better to have little Timmy join the hobby and buy his entire army/ paints/ gaming supplies, then it is for salty Frank to come in the shop and buy one model a year. I know that's hard to read since we're all a bunch of salty bastards but that's how the business views their approach. Financially it makes sense.

    In conclusion... is WHFB dead? I don't think so. I think it will continue to evolve in a way that meets the company’s financial goals first. I think they will continue to mold it and tweak it until they find a good balance of what sells and what is fun to play. Do I think they will take it off the wall? No. Not at all. It is my opinion that WHFB will always be their staple fantasy game. It would be daft for them to just be a sci-fi company because some people would rather play with dragons than tanks.

    ReplyDelete
    Replies
    1. Thank you for your reply. In this debate the view of a Ex GW manager is very relevant so i have added it to the post.

      Delete
  5. Good write up as per usual mate!! Was good to see someone do some actual research as opposed to just sprouting popular 'fact', so good hustle there.

    People will no doubt try to use the End Times as a nay-say against WHFB, which is understandable, lord knows me and my groups purchasing and 'next army' mumblings have died off a bit, just waiting to see what happens, but we are still playing the shit out of 8th!

    ReplyDelete
  6. Thanks Nick. On the new army front i have started a Beastmen army, mainly because i am now confident enough that WHFB will still be around in a years time, and if not then i can still always play 8th

    ReplyDelete
  7. "We'll always have 8th" ;). Aye that we will.

    Yeah I've started looking into a steppe based WoC army, just marauder cav 'combat' blocks in core, Chaos Knights in special, Rare has a unit of Skull Crushers on bears etc... I reckon the modelling of it will be fun!!

    Beastmen is an interesting choice!

    ReplyDelete
    Replies
    1. Its my next step in becoming lord of the under powered armies, after this its Tomb Kings!!! ;)

      I think right now there is a almost silent unspoken agreement among WHFB players that if WHFB is dropped/9th is awful then 8th will become the permanently played rules set for us all

      Delete
    2. I certainly agree with that!, the only issue is, like, given how nerds/the internet is, could we ever have an agreed on body to sort FAQ's and maybe update some armies/ units *Cough* Blood knights need 2 wounds and 1+ and go up to 55pts *Cough* ?

      Delete
    3. Only if forest spirits get their old stat lines back ;)

      It could happen, the issue is that we would need either a central body to decide on these FAQs or for tournaments to start using them and to only use one set of them to make them semi "official"

      Delete
    4. Alas which will never happen, given how xenophobic and fragmented wargamers can be when it comes to this stuff (just look at the wild variety of thoughts on comp, and how many different comps are floating around.."

      Delete
  8. Nice read.
    End Times had a purpose. It was to permit GW to do things they couldn’t otherwise. We don’t know precisely that those things are yet, but if it were complete exterminatus GW just wouldn’t have bothered.
    And while nothing is ever really as simple as that…. I am actually tempted to say ‘simple as that’ as regards that point.

    That Fantasy is being fluff-reconstructed to allow units that wouldn’t have fitted in otherwise and the game scalability re-tasked to operate to particular goals.. are
    1/ mainly popular assumptions , yes, and
    2/ the material evidence is not on show yet, sure….
    But the logic is sound.
    Commercial logic. GW does ‘interesting’ things but they understand commercial logic. They have to. They have shareholders. Noisy unsentimental people who invest real money and want a return and who are exactly one phone call away from selling.
    GW completely reboot and they suddenly can have whole new ranges. Everyone’s level of comfort in what they have already – after many years of collecting - and what they can get on the secondary market is shot to pieces in the most pleasant manner possible.

    Something’s bubbling in the cauldron. I’m going crazy with desire to find out what it is… and I hope to heck we are right about that.

    ReplyDelete