Thursday 17 July 2014

Call to Arms 2014

I have been slow on the post output of late and this is mainly due to the fact that i have caught "That Bug" that has been doing the rounds this winter.  But this hasn't stopped me from entering this years Call to Arms for WHFB. For those who have followed this blog for some time you will re-call that CTA 2013 was the first tournament i reported on this blog, as for how well i went.........

You know how they say "There is always next time"......


Needless to say this year i aim to place much higher, i have a new army book, a fully painted army and alot more experience with my army of choice. And this is version 1.0 of what i plan on taking:

Wood Elves Roster - Call to Arms List v 1.0

Spellweaver (1#, 335 pts)
   1 Spellweaver, 240 pts = (base cost 185 + Elven Steed 20 + Level 4 Upgrade 35)
      1 Channeling Staff, 15 pts
      1 Talisman of Preservation, 45 pts
      1 Healing Potion, 35 pts

Shadowdancer (1#, 125 pts)
   1 Shadowdancer, 100 pts
      1 Glittering Scales, 25 pts

Glade Captain (1#, 150 pts)
   1 Glade Captain (Battle Standard Bearer), 100 pts = (base cost 75 + Battle Standard Bearer 25)
      1 Gambler's Armour, 20 pts
      1 Hail of Doom Arrow, 30 pts

Spellsinger (1#, 100 pts)
   1 Spellsinger, 80 pts
      1 Scroll of Shielding, 15 pts
      1 Ironcurse Icon, 5 pts

Waystalker (1#, 110 pts)
   1 Waystalker, 90 pts
      1 The Bow of Loren, 20 pts

Eternal Guard (30#, 375 pts)
   29 Eternal Guard, 339 pts = 29 * 11 (base cost 11) + Musician Mus 10 + Standard Bearer Std 10
      1 Eternal Warden, 21 pts
      1 Standard of Discipline, 15 pts

Glade Guard (20#, 320 pts)
   20 Glade Guard, 320 pts = 20 * 15 (base cost 12 + Trueflight Arrows 3) + Musician Mus 10 + Standard Bearer Std 10

Glade Guard (20#, 310 pts)
   20 Glade Guard, 310 pts = 20 * 15 (base cost 12 + Trueflight Arrows 3) + Musician Mus 10

Wardancers (5#, 75 pts)
   5 Wardancers, 75 pts = 5 * 15

Wardancers (5#, 75 pts)
   5 Wardancers, 75 pts = 5 * 15

Treeman (1#, 225 pts)
   1 Treeman, 225 pts

Waywatchers (5#, 100 pts)
   5 Waywatchers, 100 pts = 5 * 20

Waywatchers (5#, 100 pts)
   5 Waywatchers, 100 pts = 5 * 20
While thats not necessarily what my list will look like on the day, it is the first version of that list and there are still plenty of practice games ahead to change and shape it.


So a short post for today but thats all i can manage to write right now. Hopefully if you live in NZ you wont catch whats going round illness wise and if you don't live in NZ then you have nothing to be worried about, right? Until next time.
Rex

Hopefully there will be less of this in CTA 2014

2 comments:

  1. I think you're a little hero heavy but I see each hero's purpose. I would, however, urge you to drop the healing potion for a level 2 upgrade on the lesser caster. More magic is always good imo.

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    1. Yeah the healing potion was a last minute throwing because that mage often goes off on his own zipping round on his horse and throwing magic around (he usually takes high magic so once he gets casting the protection counters start building up. But a level 2 as the back up mage may work, as i said this list will change.


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